Heroscape One-on-one matchup calculator (Version 6.31, Sep 22, 2010)
Currently, no new calculations can be done online. You can access previous calculations (26,000+ of them) for now; hopefully the calculation you desire has been done before. or you can request a custom calculation from mathguy. Using math (not simulations), this calculates the exact win probabilities and average length of battle in number of attacks (which is the same as number of half turns in the absence of multiple attacks, frenzy, or squads). The average survivors is the average number of life or figures left assuming that the figure or squad wins.
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Remember, it is up to the user to use this calculator wisely. This calculator does not take into account of range or movement. So all battles are either melee vs melee or range vs range. A better way of thinking of it is you are assuming both sides get to use the attacks and abilities that you give them. You must interpret the results appropriately. Furthermore, it doesn't make sense to matchup certain abilities. For example, the Ullar Rifle special is only good for ranged duels, so it doesn't make sense to match that against say melee figures. And it is up to the user to remember that certain abilities (example: smoke powder, counterstrike, disappearing ninja, tough, etc.) work only against normal attacks. Remember also, that in addition to using official figures, feel free to customize your own figures (within reason!).
SELECT ABILITIES
Figure(s) #1Figure(s) #2

points:
Hero Squad(s)/Common heroes
LIFE: FIGURES:
SQUAD SIZE:
ATTACK:
DEFENSE:

points:
Hero Squad(s)/Common heroes
LIFE: FIGURES:
SQUAD SIZE:
ATTACK:
DEFENSE:
Air Mastery Arrow Volley / Zombie Onslaught / Encircle
AutoLoad Blind Rage
Blood Frenzy 3 Blood Hungry
Blood Lust Cell Divide 17
Chalice of Fortitude Chilling Touch
Chilling Touch vs ranged squad Chomp 0/16
Circuitry Overload Cleave
Cloud Of Darkness Coil Crush
Combined Arbalest Concealment 10 vs range 2
Concealment 19 vs range 2 Concentrated Will
Cosmic Blast Counterstrike / Evil Eye / Arcane Riposte
Crippling Gaze 15 Deadly Strike
Defense Agility Disappearing Ninja 12
Double Attack Dragon Heal
Dragon Swoop Dust of Death
Dust of Death vs melee squad EMP Response
Engagement Strike 15 vs melee using melee attack Engagement Strike 15 vs melee using ranged attack
Entangling Web Eternal Hatred
Feral Rage (simplied) Fire Blast 2
Fire Blast 2 then 4 strategy Fire Blast 3
Fire Blast 4 First Assault 3 / Lurking Ambush
Fledgling Acid Breath Fledgling Ice Shards / Fledgling Lightning Breath
Frenzy 16 Gift of Empress Bonus
Gueglix Gun 1x9 Gueglix Gun 22221
Gueglix Gun 2223 Gueglix Gun 333
Healing From Ana Karithon Helm of Mitonsul
Helm of Mitonsul vs melee squad Hide In Darkness/Shadows 16
Hive Swarm Hydra Heads
Ice Shard Breath / Shield Throw Leaf of Home Tree Bonus
Lethal Sting Machine Pistol 2222
Majestic Fires / Fledgling Fires / Soul Weapons Marro Plague 16 (simplified)
Maul Mind Shackle 20
Net Trip 14 Ninjutsu Barrage
One Shield Defense Paralyzing Stare 16
Poison Acid Breath 8/17 Poison Sting / Venom Ray
Poison Weapon 12 Pounce Vs Melee
Pounce vs Range Psionic Blast 3
Quick Relase / Wrist Rocket 44 Rage Smash 5
Rapid Fire Regenerate / Cold Healing
Rod of Negation & no attack until negated Rod of Negation 16
Saber Storm 1x6 Saber Storm 222
Saber Storm 33 Searing Intensity (simplified)
Shaolin Assault / Whirlwind Attack (simplied) Sharpshooter 19
Shield Wall (modified) Shields of Valor (Double Shield)
Shocking Grasp Smoke Powder 13
Soul Devour / Mind Shackle 19 Spidey Sense 11
Spidey Sense 14 Stab in the Back
Stare of Stone 7/17 Stealth Armor 15
Stealth Dodge Stinger Drain
Stomp 3 / Earth Slam (vs melee squad) Throw 14
Thunder Ram Assault Thunder Step
Tough Tough x2
Toxic Skin 17 Toxic Skin 17 vs melee squad
Trample (simplified) Trample vs ranged squad
Triple Attack Ullar Rifle
Ullar's Bolt 16 Unleashed Fury
Valkyrie Dice Attack Bonus Valkyrie Dice Defense Bonus
Vanish 9 Wait and Fire
Web Attack Whip 12
Wounded Smash Wraith Attack sacrificing 1 drow
Wraith Attack sacrificing 2 drow Wraith Attack sacrificing 3 drow
Zettian Targetting Zombies Rise Again / Life Drain
       Attack enhancement
For use with HiveSwarm melee
       No limit on attackers
       Limit attackers to 6 on each enemy unit
       Limit attackers to 8 on each enemy unit
       Defense enhancement
       D20 enhancement
       Initiative enhancement
(this may take several seconds, be patient)

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